# Game assets attribution

All runtime visuals for Openlearnia Canvas games are **procedurally generated in code**
(Canvas/WebGL primitives, particles, and materials). No third-party sprite sheets or
copyrighted models are shipped.

| Asset | Source | License |
|-------|--------|---------|
| Cosmic Breaker bricks, paddle, ball, particles, HUD | Code-authored procedural graphics | Project / MIT (website) |
| Ring Runner ship, rings, starfield, trails | Code-authored Three.js geometry + materials | Project / MIT (website) |
| Hub thumbnails (`public/games/thumbs/*.svg`) | Code-authored SVG | Project / MIT (website) |

Recommended packs if you extend these games later (not currently bundled):

- [Kenney.nl](https://kenney.nl) — CC0
- [Poly Pizza](https://poly.pizza) — various open licenses (check each model)
- [Quaternius](https://quaternius.com) — CC0
- [OpenGameArt](https://opengameart.org) — verify per-asset license
